Tournament Rules
5v5 Target Score Format
Credits: CEBL, ELAM Ending
Game Time/ Defaults
All games must start with at least 5 players per team.
Only those teams scheduled to play are allowed to occupy the court at the scheduled time.
Teams MUST be at their court at their scheduled time, even if games are “running behind”.
Games will consist of two 10-minute halves followed by the ELAM ending.
Captains will shoot for first possesion to begin the first half. The team that starts on offense in the first half will start on defense in the second half.
As soon as the games have been instructed to begin, the time clock will begin to count down. The halves will be seperated by a 1 min break.
At the end of the second half, a whistle will be blown to issue a 1 min timeout where the target score will be announced. The target score is determined by adding 7 points to the leading teams score. For example, if TEAM A has scored 40 points and is trailing TEAM B who scored 43 points at the 20-minute mark, the target score will be set for 50 points. The clock will be shut off after the 1-minute timeout and both teams will compete score 50 points before their opponent.
After the 1-minute break, the game resumes but the clock is turned off. The first team to hit the target score wins.
All games are self-officiated. JAM Sports staff will score keep and will be designated linesmen for any 3-point field goals.
Due to saftey and insurance purposes, dunking is not permitted. If a ball is dunked, the basket does not count and the offense will lose possession.
Equipment/Set Up
Equipment including basketballs will be provided.
Uniforms
Teams are advised to bring both light and coloured shirts to every game.
Basketball 101
The following outlines the basis of the rules of JAM Basketball Tournaments:
Teams can have as many subs as they want, but there can only be three (5) players from each team on the court at all times.
Men’s Division: All five (5) players must be male.
Women’s Division: All five (5) players must be female.
Mixed Division: There must be at least two (2) male and two (2) female on the court at all times.
For first ball, captains will decide on a player to shoot for possession.
Points will be scored as 2's and 3's. Dunking is not permitted.
Subbing: Teams can sub at any dead ball.
Seeding: Wins are worth 1 point, losses receive zero points.
This tournament is self-officiated. For any violation / foul disputes, teams can shoot for possession - "Ball Don't Lie".
We have a zero-tolerance policy for violence and bullying.
Fouls:
All standard basketball infractions are enforced (e.g. reaching-in, body contact of any kind, charging, etc.).
Fouls result in a turnover of possession.
Players are responsible for calling their own fouls. Please don’t abuse this rule. If a foul call has not been made, the player who has been fouled can also make the foul call.
Only one of the two players involved with an infraction can make a foul call.
If a foul call is disputed and the two players cannot come to an agreement, the player who allegedly was fouled will take a shot from the free-throw line. If it goes in, that team gains possession at the top of the key (the basket does not count towards the final score). A missed basket results in the other team taking possession at the top of the key. Remember that games are timed, so it is not worth wasting time arguing over calls.
When the ball is 'tied up',(i.e opposing team players are holding onto the ball for longer than 3 seconds) a jump ball call can made and the team on defense will be awarded possession of the ball.
If you notice any player exhibiting unsportsmanlike behavior please bring this to the attention of the tournament convenors right away. Tournament convenors reserve the right to eject any player exhibiting extreme unsportsmanlike behavior from the game, and/or tournament.
Preliminary Round Matches
Preliminary Round games cannot be tied.
Playoffs Tiebreak
1. Teams will be seeded into a playoff bracket. For any tie breakers in the standings, teams will be measured via head-to-head competition and point differential if necessary.
2. All teams get at least 1 playoff game. The format will vary for all tournaments.
3. Single elimination for playoffs (aside from semifinals - losers will play for 3rd place).
4. All playoff matches are 25 minutes and will follow the same rules as the group stage.
Rough Play
Any rough or physical play will result in immediate expulsion from further tournament play and may result in a lifetime tournament expulsion. Please see the JAM General Policy for our official guidelines on this subject. It is recognized that incidental contact between players is inevitable; however, all players should go out of their way to avoid creating an unsafe play. This rule supersedes all others.
Please note that on-site staff members have full autonomy when supervising games. Games may be stopped entirely, players may be asked to leave the playing area or be removed from the game entirely under their discretion.
Alcohol
There are absolutely no alcoholic beverages permitted on JAM property. Any offenders will be asked to leave the tournament without refund. No exceptions.